Factsheet

Developer:
Sungazer Software
Based in Fort Mill, South Carolina

Release date:
March 17th, 2017 (PC/Mac via Steam); May 9th, 2017 (XBox One, PlayStation 4) (Tentative)

Platforms:
PC / Mac / XBox One / PlayStation 4

Website:
sungazersoftware.com

Regular Price:

USD$9.99

Description

The Tenth Line is the first commercial game project from Sungazer Software. Guide the princess of the tiny nation of Easania, along with her unusual but reliable companions, and explore a vibrant world of humans, beasts, and dragons, while escaping the clutches of a mysterious cult in hot pursuit.

History

The Tenth Line was produced and developed by one hobbyist game designer, Elliot Mahan, and built in the Unity Engine. Development began in January of 2015, with an anticipated development time of two years.

Features

  • Explore the world through fast-paced 2D platforming by controlling three separate characters, each with unique movement mechanics and ways of interacting with the world.
  • Take on dozens of foes at one time through turn-based RPG battles with an active timing element.
  • High quality background and sprite artwork, and a grand, varied soundtrack.
  • Unique progression and ways to level-up: power up combat moves and set up character-specific specialties through training, and gain levels to spend on the puzzle-like Power Flow board to increase stats and learn new attacks.
  • 12+ hours of gameplay, plus post-game challenges and a New Game Plus mode.
  • Optional story-focused mode that removes most enemy encounters and simplifies platforming to allow a player to quickly experience the entire story.

Videos

Launch Trailer YouTube

A Few Minutes of Gameplay YouTube


Images

download all screenshots & photos as .zip (30MB)
battle_new1.png
cutscene_tines.png
world_shivbury_walk.png
sneaking_mission.png
battle_commands2.png
world_platforming_snow.png
cutscene_shivbury.png
cutscene_tangle1.png
battle_new2.png
cutscene_tines2.png
cutscene_hollowford.png
cutscene_tangle2.png
TTL_art_1080.png
world_outdoors.png
card_game.png
world_tangle_platforming.png
barscene.png
powerflow.png
visualDesign.png
cutscene_blanket.png

Character Artwork





character_princess.png
character_sonya.png
character_nix.png
character_tallman.png
character_tox.png
character_vax.png
character_lawrence.png
character_lux.png
character_syx.png
character_rik.png

logo logo


About Sungazer Software

Boilerplate
Sungazer Software is a one-man game studio from upstate South Carolina, specializing in developing classic-feeling RPGs with modern conveniences, unique gameplay systems, and colorful casts of characters.

More information
More information on Sungazer Software, our logo & relevant media are available here.


The Tenth Line Credits

Elliot Mahan
Producer, Designer, Writer, and Programmer

Karina Phelps
Character Designer

Domen Koželj
World Artist, Interface Artist

Keith Burgun
Sprite Artist

Alan Monteiro
Music Composer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks